package com.douqu.game.core.e;

import com.douqu.game.core.config.map.WorldMapTaskBoxConfig;
import com.douqu.game.core.protobuf.SGCommonProto;

/**
 * Created by bean on 2017/9/15.
 * 邮件模板
 */
public enum E_MailModelType implements BaseEnum {


    RANDOM_CAMP(1, "随机阵营"),

    RECHARGE_WITH_EXTRA(2, "充值有额外赠送"),

    RECHARGE(3, "充值无额外赠送"),

    LEVEL_REWARD(4, "您获得了新的英雄"),

    DOUBLE_RECHARGE(5,"内测充值双倍返还"),

    OPEN_FUND_RECHARGE(6,"购买开服基金成功"),

    NEW_SERVER_FUND_RECHARGE(7,"新服基金成功"),

    CAMP_ACTIVITY_REWARD(8, "阵营战奖励"),

    AUCTION_SUCCESS_GOODS(9,"购买竞拍物品成功"),

    AUCTION_FAIL_GOODS(10,"有人出价更高"),

    WEEK_CARD(11,"周卡"),

    DAILY_GIFT(12,"每日礼包"),

    MOUTH_CARD(13,"月卡"),

    WORLD_MAP_RANK_REWARD(14,"战场争锋排行奖励"),

    HEGEMONY_RANK_REWARD(15,"争霸赛奖励"),

    HEGEMONY_RANK_SUPER_REWARD(16,"争霸赛超级奖励"),

    BOSS_BATTLE_RANK_REWARD(17,"击杀BOSS伤害奖励"),

    CAMP_RANK_REWARD(18,"阵营战奖励"),

    BOSS_KILL_REWARD(19,"击杀BOSS奖励"),

    HEGEMONY_NOT_RANK_REWARD(20,"争霸赛未获得奖励"),

    HEGEMONY_NOT_RANK_SUPER_REWARD(21,"争霸赛未获得超级奖励"),

    HEGEMONY_NOT_ALL_REWARD(22,"争霸赛未获得全部奖励"),

    TIME_LIMIT_ACTIVITY_RECHARGE_REWARD(23,"限时活动充值奖励"),

    TIME_LIMIT_ACTIVITY_DIAMONDS_REWARD(24,"限时活动消耗钻石奖励"),

    OPEN_SERVER_ACTIVITIES_FC(25,"战力排行奖励"),

    OPEN_SERVER_ACTIVITIES_ARENA(26,"竞技场排行奖励"),

    OPEN_SERVER_ACTIVITIES_MONEY(27,"充值排行榜"),

    OPEN_SERVER_ACTIVITIES_EXPEDITION(28,"远征关卡排行榜"),

    OPEN_SERVER_ACTIVITIES_INSTANCE(29,"通关星数排行榜"),

    TALENT_LV_UP(30,"天赋升级通知"),

    MAIL_RECHARGE_SUFFIX(101,"充值邮件后缀");

    int code;

    String msg;

    E_MailModelType(int code, String msg)
    {
        this.code = code;
        this.msg = msg;
    }

    @Override
    public int getCode() {
        return code;
    }

    @Override
    public String getMsg() {
        return msg;
    }

}
